Granted three warheads of distinct, radial destructive capability, your goal in Minivision’s Destructamundo is to raze clusters of planets to their core using explosive chain reactions.
On the floor of the Indie Mega Booth at PAX Prime this year, MiniVisions had two physical arcade cabinets rigged to run Woah Dave!. They didn’t ask me to plug in quarters to extend my play session, but damn, they certainly asked for some arcade know-how.
Samurai Gunn is one of the simplest games I’ve played at PAX; it’s also one of the most fun.
The demo that I played featured four-player, first to ten kills death-matches followed by a sudden-death showdown. It’s a brawler that requires extremely fast reflexes, and I must say that my poor PAX pupils were struggling to keep up after a long day on the show floor. I had my ass handed to me in four straight-matches, but it was fun as hell.
From the developers of Heroes of Newerth comes a new MOBA in Strife that aims to break down some of the toxic walls that many uninitiated players often associate with the competitive genre.
It looks like S2 Games definitely nailed the accessibility aspects of its game, and I’m sure it will turn out alright thanks to the years of experience it has under its belt, but I’m not sure that their game is going to be different enough for it to matter in this swamped sector of gaming.