Redeeming the abysmal second half of the first season of Sword Art Online could be tough, but there’s enough potential in Sword Art Online II to excuse one for getting their hopes up.
Tag Archives: Preview
Summer 2014 anime preview: Rail Wars!
Rail Wars! reeks of a potentially interesting premise squandered by poor execution.
Summer 2014 anime preview: Tokyo Ghoul
Tokyo Ghoul may have the most amazing first episode I’ve ever seen.
Summer 2014 anime preview: Shirogane no Ishi Argevollen
If you don’t like giant robots, might as well stop reading now. Shirogane no Ishi Argevollen probably isn’t for you.
Summer 2014 anime preview: Glasslip
In yet another town by a sea, somewhere in rural Japan, P.A. Works presents a group of adolescent kids getting to ready to graduate — and it’s a safe bet that those students will engage in a love polygon of sorts as they find their way through the final months of their youth.
Summer 2014 anime previews
I position myself as a writer who focuses primarily on video games, but as I’ve heard so many freelancers tell me: “diversifying your portfolio is a must if you want to succeed.” Therefore, anime previews incoming.
PAX 2013: Contrast preview
Game characters traversing their environments by running on walls appears to be a video game trope that’s making a comeback. Compulsion Games’ Contrast is a third-person adventure game that pulls off the trick with shadows in a slightly abstract way, and it works.
PAX 2013: Samurai Gunn preview
Samurai Gunn is one of the simplest games I’ve played at PAX; it’s also one of the most fun.
The demo that I played featured four-player, first to ten kills death-matches followed by a sudden-death showdown. It’s a brawler that requires extremely fast reflexes, and I must say that my poor PAX pupils were struggling to keep up after a long day on the show floor. I had my ass handed to me in four straight-matches, but it was fun as hell.
PAX 2013: Strife preview
From the developers of Heroes of Newerth comes a new MOBA in Strife that aims to break down some of the toxic walls that many uninitiated players often associate with the competitive genre.
It looks like S2 Games definitely nailed the accessibility aspects of its game, and I’m sure it will turn out alright thanks to the years of experience it has under its belt, but I’m not sure that their game is going to be different enough for it to matter in this swamped sector of gaming.
PAX 2013: Super Time Force preview
Super Time Force borrows the only element that I ever enjoyed about Mega Man, and adds its own original concept to make a game that’s going to be a blast to play when it releases on XBLA this year.